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Chapter 6: Rotating Shapes

../ch06/06fig09.gif
Figure 6.9

A 3-D asterisk ball built with cylinders in rotated coordinate systems

06fig09.wrl
Click on the image to view the VRML scene.

#VRML V2.0 utf8
# The VRML 2.0 Sourcebook
# Copyright (c) 1997
# Andrea L. Ames, David R. Nadeau, and John L. Moreland
Group {
    children [
    # Arm 1
        DEF Arm1 Shape {
            appearance Appearance {
                material Material { }
            }
            geometry Cylinder {
                height 1.0
                radius 0.1
            }
        },
    # Arm 2
        DEF Arm2 Transform {
            rotation 1.0 0.0 0.0  1.047
            children USE Arm1
        },
    # Arm 3
        DEF Arm3 Transform {
            rotation 1.0 0.0 0.0  2.094
            children USE Arm1
        },
    # Arms 4 and 5
        Transform {
            rotation 0.0 1.0 0.0  1.785
            children [
                USE Arm2,
                USE Arm3
            ]
        }
    ]
}